Rust PopulationField survey · Rust servers
Observing 69,100 players 11,795 servers 3,591 with someone on 187 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,156habitat unknownfirst seen 15 Oct 2026

Name of Server as Shown on the Client Server List

Offline 139.55.53.203:28015 checked 14d ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,156
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

By player hours over the last seven days, Name of Server as Shown on the Client Server List places at #15,156, within the top 70% of ranked servers.

How busy is Name of Server as Shown on the Client Server List?

At this count Name of Server as Shown on the Client Server List is offline, with its last sighting 14 days 11 hours ago.

Lists and tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168053 (Build): Game build: 168053; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?

On Rust Population, Name of Server as Shown on the Client Server List is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Its rhythm cannot be told yet: too few of Name of Server as Shown on the Client Server List's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 14 days 11 hours ago, that is how long the current world has stood.

Settings

Which map does Name of Server as Shown on the Client Server List run?

Name of Server as Shown on the Client Server List uses a map the game generates: procedural.

What are the rules and settings on Name of Server as Shown on the Client Server List?

The name tells you nothing about gather rates: Name of Server as Shown on the Client Server List states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Name of Server as Shown on the Client Server List run?

The setup is Rust network protocol 2635 and build 168053 on Windows for Name of Server as Shown on the Client Server List. Your game needs the same protocol to join; Steam takes care of updating it.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Currently offline, Name of Server as Shown on the Client Server List was last seen 14 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 October 2026, Rust Population saw it for the first time.

Where is Name of Server as Shown on the Client Server List located?

A region is not published by Name of Server as Shown on the Client Server List. Rust Population does not look up where the machine stands; it shows where the server says it is. 139.55.53.203:28015 is where it lives.

Getting in

How do I join Name of Server as Shown on the Client Server List?

To connect directly, open Rust's console with F1 and type client.connect 139.55.53.203:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168053,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168053
Build Game build: 168053.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.