10x Land Down Under
Online 139.99.142.185:26213 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 09:28 UTC11d ago | 2 | – | running | 0 |
| Sun 27 Sep, 09:59 UTC32d ago | 2 | halved by day 1 | 21 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 10x Land Down Under rank against other Rust servers?
Over the past week it ranks #13,494 for player hours, which puts 10x Land Down Under in the top 61% of all ranked servers.
How busy is 10x Land Down Under?
The count reads 0 players on 10x Land Down Under, which has 40 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 10:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on 10x Land Down Under mean?
The game's server browser reads the tags 10x Land Down Under publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 10x Land Down Under?
On Rust Population, 10x Land Down Under is filed under these lists: 10x Rust servers: where the population is and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Wipe schedule
What does wipe day look like on 10x Land Down Under?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on 10x Land Down Under?
Counted by rhythm, 10x Land Down Under wipes every 3 weeks on Sunday at 09:28 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 11 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does 10x Land Down Under run?
10x Land Down Under uses a map the game generates, procedural, at size 3,000 with seed 383077352. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 10x Land Down Under?
The name says it: gathering is multiplied 10x on 10x Land Down Under. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does 10x Land Down Under run?
The setup is Rust network protocol 2635 and build 168909 on Linux for 10x Land Down Under. Your game needs the same protocol to join; Steam takes care of updating it.
Does 10x Land Down Under run smoothly?
The last 48 hours saw an average of 165 server fps, with 29 as the lowest. Up to 53,697 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,043 MB. What players experience as lag comes from low fps and a rising entity count.
Is 10x Land Down Under online, and how reliable is it?
Right now, 10x Land Down Under is online. The uptime it reports suggests a restart roughly 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is 10x Land Down Under located?
Nothing published by 10x Land Down Under states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 139.99.142.185:26213 is where it lives.
Getting in
How do I join 10x Land Down Under?
Either enter client.connect 139.99.142.185:26213 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.