Reproductionrebuilt
Offline 14.1.89.24:28115 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:42 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Reproductionrebuilt rank against other Rust servers?
The last seven days of player hours place Reproductionrebuilt at #15,863, within the top 72% of all ranked servers.
How busy is Reproductionrebuilt?
We have no live count for Reproductionrebuilt right now. It was last seen 19 days 10 hours ago.
Lists and tags
What do the server tags on Reproductionrebuilt mean?
What the game's server browser reads from Reproductionrebuilt is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Reproductionrebuilt?
These Rust Population lists include Reproductionrebuilt: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Reproductionrebuilt?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Reproductionrebuilt?
Its rhythm cannot be told yet: too few of Reproductionrebuilt's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 19 days 19 hours ago the current world was made.
Settings
Which map does Reproductionrebuilt run?
A procedural map, generated by the game, is in use on Reproductionrebuilt.
What are the rules and settings on Reproductionrebuilt?
The name tells you nothing about gather rates: Reproductionrebuilt states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Reproductionrebuilt run?
Rust network protocol 2634 and build 167231 on Windows is what Reproductionrebuilt uses. Steam updates your game automatically, but you need the same protocol to join.
Is Reproductionrebuilt online, and how reliable is it?
Offline at the moment, Reproductionrebuilt was last seen 19 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 9 October 2026, Rust Population saw it for the first time.
Where is Reproductionrebuilt located?
Nothing published by Reproductionrebuilt states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 14.1.89.24:28115 is where it lives.
Getting in
How do I join Reproductionrebuilt?
Either enter client.connect 14.1.89.24:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.