Rust PopulationField survey · Rust servers
Observing 32,606 players 11,647 servers 2,787 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,863habitat unknownfirst seen 9 Oct 2026

LinuxGSM rebuilt parity test

Offline 14.1.89.24:28125 checked 19d ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does LinuxGSM rebuilt parity test rank against other Rust servers?

Over the past week it ranks #15,863 for player hours, which puts LinuxGSM rebuilt parity test in the top 72% of all ranked servers.

How busy is LinuxGSM rebuilt parity test?

LinuxGSM rebuilt parity test is offline at this count; we last saw it 19 days 14 hours ago.

Tags

What do the server tags on LinuxGSM rebuilt parity test mean?

The game's server browser reads the tags LinuxGSM rebuilt parity test publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include LinuxGSM rebuilt parity test?

LinuxGSM rebuilt parity test appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on LinuxGSM rebuilt parity test?

Its rhythm cannot be told yet: too few of LinuxGSM rebuilt parity test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 19 days 19 hours ago, that is how long the current world has stood.

Settings

Which map does LinuxGSM rebuilt parity test run?

LinuxGSM rebuilt parity test uses a map the game generates: procedural.

What are the rules and settings on LinuxGSM rebuilt parity test?

Nothing in LinuxGSM rebuilt parity test's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does LinuxGSM rebuilt parity test run?

Rust network protocol 2634 and build 167231 on Linux is what LinuxGSM rebuilt parity test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is LinuxGSM rebuilt parity test online, and how reliable is it?

We last saw LinuxGSM rebuilt parity test 19 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 9 October 2026, Rust Population saw it for the first time.

Where is LinuxGSM rebuilt parity test located?

A region is not published by LinuxGSM rebuilt parity test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 14.1.89.24:28125.

Getting in

How do I join LinuxGSM rebuilt parity test?

Either enter client.connect 14.1.89.24:28125 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167231
Build Game build: 167231.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.