Rust PopulationField survey · Rust servers
Observing 95,949 players 11,881 servers 4,100 with someone on 164 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,909habitat unknownfirst seen 16 Oct 2026

infitity connect Test

Offline 14.132.236.31:28015 checked 11d ago

Measurements

Players now
4/ 30
= 1 player
13% full
7-day average
0
peak –
Rank
#9,909
top 46%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does infitity connect Test rank against other Rust servers?

The last seven days of player hours place infitity connect Test at #9,909, within the top 46% of all ranked servers.

How busy is infitity connect Test?

At this count infitity connect Test is offline, with its last sighting 11 days 9 hours ago.

Lists and tags

What do the server tags on infitity connect Test mean?

The game's server browser reads the tags infitity connect Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include infitity connect Test?

These Rust Population lists include infitity connect Test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What is the wipe schedule on infitity connect Test?

The record holds too few of infitity connect Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 10 hours ago, that is how long the current world has stood.

Map and rules

Which map does infitity connect Test run?

infitity connect Test uses a map the game generates, procedural, at size 4,500 with seed 822836657. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on infitity connect Test?

No gather rate appears in the name of infitity connect Test. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does infitity connect Test run?

Rust network protocol 2634 and build 167781 on Windows is what infitity connect Test uses. Steam updates your game automatically, but you need the same protocol to join.

Is infitity connect Test online, and how reliable is it?

Currently offline, infitity connect Test was last seen 11 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 16 October 2026.

Where is infitity connect Test located?

Nothing published by infitity connect Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 14.132.236.31:28015.

How to join

How do I join infitity connect Test?

Either enter client.connect 14.132.236.31:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players The server has 30 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.