My Offline Rust Server
Offline 14.192.117.101:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Offline Rust Server rank against other Rust servers?
By player hours over the last seven days, My Offline Rust Server places at #14,709, within the top 64% of ranked servers.
How busy is My Offline Rust Server?
We have no live count for My Offline Rust Server right now. It was last seen 26 days 23 hours ago.
Lists and tags
What do the server tags on My Offline Rust Server mean?
The game's server browser reads the tags My Offline Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Offline Rust Server?
My Offline Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on My Offline Rust Server?
The record holds too few of My Offline Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 23 hours ago the current world was made.
Settings
Which map does My Offline Rust Server run?
The map on My Offline Rust Server is procedural, made by the game.
What are the rules and settings on My Offline Rust Server?
Nothing in My Offline Rust Server's name says how gather works. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does My Offline Rust Server run?
Rust network protocol 2634 and build 166586 on Windows is what My Offline Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Offline Rust Server online, and how reliable is it?
Offline at the moment, My Offline Rust Server was last seen 26 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 2 October 2026.
Where is My Offline Rust Server located?
A region is not published by My Offline Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 14.192.117.101:28015.
How to join
How do I join My Offline Rust Server?
Either enter client.connect 14.192.117.101:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.