[AU] All-Star Rust 2x
Online OC 14.201.22.45:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [AU] All-Star Rust 2x rank against other Rust servers?
[AU] All-Star Rust 2x ranks #14,573 on seven-day player hours, #173 in Oceania, and sits in the top 66% of all ranked servers.
How busy is [AU] All-Star Rust 2x?
[AU] All-Star Rust 2x holds 0 players at the moment, out of 100 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on [AU] All-Star Rust 2x mean?
These are the tags [AU] All-Star Rust 2x publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; OC (Oceania): The server browser lists it under Oceania. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [AU] All-Star Rust 2x?
2 other servers we track publish the same 91169420.xyz hostname as [AU] All-Star Rust 2x, so the same operator most likely runs the group.
Which Rust Population lists and filters include [AU] All-Star Rust 2x?
These Rust Population lists include [AU] All-Star Rust 2x: 2x Rust servers: the live count, Oceania Rust servers, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Wipe notes
What is the wipe schedule on [AU] All-Star Rust 2x?
An estimate from the force wipe gives [AU] All-Star Rust 2x's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [AU] All-Star Rust 2x run?
A procedural map of size 4,500 from seed 2119410940, generated by the game, is in use on [AU] All-Star Rust 2x. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [AU] All-Star Rust 2x?
You gather at 2x on [AU] All-Star Rust 2x, to judge by the name. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [AU] All-Star Rust 2x run?
Rust network protocol 2635 and build 168909 on Linux is what [AU] All-Star Rust 2x uses. Steam updates your game automatically, but you need the same protocol to join.
Does [AU] All-Star Rust 2x run smoothly?
In the last 48 hours, it averaged 131 server fps, with a low of 99. Entities peaked at 110,455, including buildings, deployables and everything else. Memory use peaked at 3,390 MB. What players experience as lag comes from low fps and a rising entity count.
Is [AU] All-Star Rust 2x online, and how reliable is it?
[AU] All-Star Rust 2x is up and running at the moment. About 19 minutes ago, it restarted, according to its uptime. Over the last 6 full days, 144 of 144 hours were online, or 100%. On 20 October 2026, Rust Population saw it for the first time.
Where is [AU] All-Star Rust 2x located?
The OC tag is how [AU] All-Star Rust 2x places itself in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 14.201.22.45:28015 is where it lives.
Getting in
How do I join [AU] All-Star Rust 2x?
Either enter client.connect 14.201.22.45:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/727U5r3FCb.