Rust PopulationField survey · Rust servers
Observing 41,782 players 11,662 servers 2,976 with someone on 88 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,411habitat unknownfirst seen 13 Sep 2026

SuperChicken Rust

Online 14.203.94.98:28015 checked 11m ago

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
144d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does SuperChicken Rust rank against other Rust servers?

Over the past week it ranks #15,411 for player hours, which puts SuperChicken Rust in the top 69% of all ranked servers.

How busy is SuperChicken Rust?

SuperChicken Rust holds 0 players at the moment, out of 20 slots. Counted over seven days: an average of 0 players.

Tags

What do the server tags on SuperChicken Rust mean?

The game's server browser reads the tags SuperChicken Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2627 (Protocol): To join, your game must match protocol 2627; cs153611 (Build): Game build: 153611; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include SuperChicken Rust?

SuperChicken Rust appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on SuperChicken Rust?

Too few wipes are on record for SuperChicken Rust to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 144 days 22 hours ago.

Settings

Which map does SuperChicken Rust run?

A procedural map of size 5,000 from seed 65133794, generated by the game, is in use on SuperChicken Rust. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on SuperChicken Rust?

Nothing in SuperChicken Rust's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does SuperChicken Rust run?

The setup is Rust network protocol 2627 and build 153611 on Linux for SuperChicken Rust. Your game needs the same protocol to join; Steam takes care of updating it.

Does SuperChicken Rust run smoothly?

The last 48 hours saw an average of 30 server fps, with 9 as the lowest. The entity count reached 144,294: buildings, deployables and all other objects. Up to 5,116 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is SuperChicken Rust online, and how reliable is it?

SuperChicken Rust is up and running at the moment. The uptime it reports suggests a restart roughly 4 days 17 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is SuperChicken Rust located?

No region is published by SuperChicken Rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 14.203.94.98:28015.

Getting in

How do I join SuperChicken Rust?

Either enter client.connect 14.203.94.98:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players You can join up to 20 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2627
Protocol To join, your game must match protocol 2627.
cs153611
Build Game build: 153611.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.