Rust PopulationField survey · Rust servers
Observing 69,328 players 11,732 servers 3,614 with someone on 126 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,411habitat unknownfirst seen 22 Sep 2026

OCOME's Rust PvE Server

Offline 14.9.224.64:28015 checked 7d ago

pve

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep28 Sep10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:19 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does OCOME's Rust PvE Server rank against other Rust servers?

The last seven days of player hours place OCOME's Rust PvE Server at #15,411, within the top 69% of all ranked servers.

How busy is OCOME's Rust PvE Server?

We have no live count for OCOME's Rust PvE Server right now. It was last seen 7 days 1 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on OCOME's Rust PvE Server mean?

These are the tags OCOME's Rust PvE Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): Other players are not a threat; the danger comes from the world. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include OCOME's Rust PvE Server?

OCOME's Rust PvE Server appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on OCOME's Rust PvE Server?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on OCOME's Rust PvE Server?

Too few wipes are on record for OCOME's Rust PvE Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 1 hours ago, that is how long the current world has stood.

Map and rules

Which map does OCOME's Rust PvE Server run?

A procedural map, generated by the game, is in use on OCOME's Rust PvE Server.

What are the rules and settings on OCOME's Rust PvE Server?

The name tells you nothing about gather rates: OCOME's Rust PvE Server states none. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does OCOME's Rust PvE Server run?

The setup is Rust network protocol 2634 and build 167231 on Windows for OCOME's Rust PvE Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is OCOME's Rust PvE Server online, and how reliable is it?

Offline at the moment, OCOME's Rust PvE Server was last seen 7 days 1 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. It was first seen by Rust Population on 22 September 2026.

Where is OCOME's Rust PvE Server located?

No region is published by OCOME's Rust PvE Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 14.9.224.64:28015.

Getting in

How do I join OCOME's Rust PvE Server?

Open the console with F1 in Rust and enter client.connect 14.9.224.64:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.