test
Offline 140.122.178.123:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test rank against other Rust servers?
By player hours over the last seven days, test places at #15,481, within the top – of ranked servers.
How busy is test?
test is offline at this count; we last saw it 42 days 14 hours ago.
Lists and tags
What do the server tags on test mean?
These are the tags test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test?
test appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on test?
Too few wipes are on record for test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 43 days 11 hours ago the current world was made.
Settings
Which map does test run?
The map on test is procedural, made by the game.
What are the rules and settings on test?
No gather rate appears in the name of test. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does test run?
On Windows, test runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Is test online, and how reliable is it?
We last saw test 42 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 17 September 2026.
Where is test located?
Nothing published by test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 140.122.178.123:28015 is where it lives.
How to join
How do I join test?
Either enter client.connect 140.122.178.123:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.