MR14 Future Map Test
Offline 140.225.208.60:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:00 UTC FW27d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MR14 Future Map Test rank against other Rust servers?
Over the past week it ranks #16,032 for player hours, which puts MR14 Future Map Test in the top 69% of all ranked servers.
How busy is MR14 Future Map Test?
MR14 Future Map Test is offline at this count; we last saw it 27 days 9 hours ago.
Lists and tags
What do the server tags on MR14 Future Map Test mean?
What the game's server browser reads from MR14 Future Map Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MR14 Future Map Test?
MR14 Future Map Test appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on MR14 Future Map Test?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on MR14 Future Map Test?
MR14 Future Map Test wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 9 hours ago.
Map and rules
What are the rules and settings on MR14 Future Map Test?
Nothing in MR14 Future Map Test's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does MR14 Future Map Test run?
The setup is Rust network protocol 2634 and build 166494 on Windows for MR14 Future Map Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is MR14 Future Map Test online, and how reliable is it?
Currently offline, MR14 Future Map Test was last seen 27 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is MR14 Future Map Test located?
A region is not published by MR14 Future Map Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 140.225.208.60:28015.
Getting in
How do I join MR14 Future Map Test?
To connect directly, open Rust's console with F1 and type client.connect 140.225.208.60:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.