Customer-Edited-Name
Offline 140.235.72.38:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Customer-Edited-Name rank against other Rust servers?
By player hours over the last seven days, Customer-Edited-Name places at #15,858, within the top 72% of ranked servers.
How busy is Customer-Edited-Name?
At this count Customer-Edited-Name is offline, with its last sighting 18 days 3 hours ago.
Lists and tags
What do the server tags on Customer-Edited-Name mean?
The game's server browser reads the tags Customer-Edited-Name publishes: gmrust (Game mode): Survival in the standard Rust style; mp42 (Max players): You can join up to 42 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Customer-Edited-Name?
These Rust Population lists include Customer-Edited-Name: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Customer-Edited-Name?
Too few wipes are on record for Customer-Edited-Name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 18 days 3 hours ago the current world was made.
Settings
Which map does Customer-Edited-Name run?
Customer-Edited-Name uses a map the game generates: procedural.
What are the rules and settings on Customer-Edited-Name?
No gather rate appears in the name of Customer-Edited-Name. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Customer-Edited-Name run?
On Linux, Customer-Edited-Name runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but you need the same protocol to join.
Is Customer-Edited-Name online, and how reliable is it?
Currently offline, Customer-Edited-Name was last seen 18 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 10 October 2026.
Where is Customer-Edited-Name located?
A region is not published by Customer-Edited-Name. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 140.235.72.38:28015.
Getting in
How do I join Customer-Edited-Name?
To connect directly, open Rust's console with F1 and type client.connect 140.235.72.38:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.