[US] Rust & Ruin | Max 4 | PvPvE | Events |
Online NA 141.11.104.104:28020 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 11:09 UTC, in 14h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:09 UTC41d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] Rust & Ruin | Max 4 | PvPvE | Events | rank against other Rust servers?
On player hours over the last seven days [US] Rust & Ruin | Max 4 | PvPvE | Events | is #15,323, #1,529 in North America, placing it in the top 69% of ranked servers. It places #626 among servers of the quad kind.
How busy is [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Of its 100 slots, [US] Rust & Ruin | Max 4 | PvPvE | Events | is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | mean?
What the game's server browser reads from [US] Rust & Ruin | Max 4 | PvPvE | Events | is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [US] Rust & Ruin | Max 4 | PvPvE | Events |?
These Rust Population lists include [US] Rust & Ruin | Max 4 | PvPvE | Events |: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks and it will show up.
Wipe notes
What does wipe day look like on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Its tag sets the prediction: too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes are on record to confirm the schedule. On Thursday 29 October at 11:09 UTC its next wipe is due. 41 days 9 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?
A procedural map of size 3,500 from seed 606376677, generated by the game, is in use on [US] Rust & Ruin | Max 4 | PvPvE | Events |. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Nothing in [US] Rust & Ruin | Max 4 | PvPvE | Events |'s name says how gather works. 4 is the most a group can hold (quad). This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?
The setup is Rust network protocol 2633 and build 164530 on Windows for [US] Rust & Ruin | Max 4 | PvPvE | Events |. Steam updates your game automatically, but you need the same protocol to join.
Does [US] Rust & Ruin | Max 4 | PvPvE | Events | run smoothly?
The last 48 hours saw an average of 219 server fps, with 219 as the lowest. Up to 66,813 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,531 MB. Players feel lag when fps is low and the entity count climbs.
Is [US] Rust & Ruin | Max 4 | PvPvE | Events | online, and how reliable is it?
[US] Rust & Ruin | Max 4 | PvPvE | Events | is up and running at the moment. About 23 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [US] Rust & Ruin | Max 4 | PvPvE | Events | located?
The NA tag is how [US] Rust & Ruin | Max 4 | PvPvE | Events | places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 141.11.104.104:28020 is where it lives.
How to join
How do I join [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Open the console with F1 in Rust and enter client.connect 141.11.104.104:28020. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.