ZZ-TEST-rust
Offline 141.227.170.83:32176 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ZZ-TEST-rust rank against other Rust servers?
Over the past week it ranks #16,000 for player hours, which puts ZZ-TEST-rust in the top 70% of all ranked servers.
How busy is ZZ-TEST-rust?
We have no live count for ZZ-TEST-rust right now. It was last seen 25 days 4 hours ago.
Tags
What do the server tags on ZZ-TEST-rust mean?
The game's server browser reads the tags ZZ-TEST-rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): You can join up to 24 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ZZ-TEST-rust?
On Rust Population, ZZ-TEST-rust is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on ZZ-TEST-rust?
The record holds too few of ZZ-TEST-rust's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 22 hours ago the current world was made.
Map and rules
Which map does ZZ-TEST-rust run?
ZZ-TEST-rust uses a map the game generates, procedural, at size 2,000 with seed 1500. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on ZZ-TEST-rust?
No gather rate appears in the name of ZZ-TEST-rust. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does ZZ-TEST-rust run?
The setup is Rust network protocol 2634 and build 166586 on Linux for ZZ-TEST-rust. The protocol must match for you to join, and Steam updates it for you.
Is ZZ-TEST-rust online, and how reliable is it?
Offline at the moment, ZZ-TEST-rust was last seen 25 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is ZZ-TEST-rust located?
No region is published by ZZ-TEST-rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 141.227.170.83:32176.
Getting in
How do I join ZZ-TEST-rust?
To connect directly, open Rust's console with F1 and type client.connect 141.227.170.83:32176; or press Launch Rust on this page and Steam opens Rust and joins for you.