Rust PopulationField survey · Rust servers
Observing 69,328 players 11,732 servers 3,614 with someone on 126 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,423habitat unknownfirst seen 14 Sep 2026

Rust lifecycle test

Offline 141.94.64.178:48015 checked 2d ago

Measurements

Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
2d ago
no schedule published
Next wipe
4d 15h
Mon 2 Nov, 04:09 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 04:09 UTC, in 4d 15h. Every Monday at 04:09 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

4d 15h
Mon 2 Nov, 04:09 UTC
8d 6h
Thu 5 Nov, 19:00 UTC
FW
11d 15h
Mon 9 Nov, 04:09 UTC
18d 15h
Mon 16 Nov, 04:09 UTC
25d 15h
Mon 23 Nov, 04:09 UTC
32d 15h
Mon 30 Nov, 04:09 UTC
36d 6h
Thu 3 Dec, 19:00 UTC
FW
39d 15h
Mon 7 Dec, 04:09 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 04:09 UTC2d ago 0 – running 0
Mon 19 Oct, 04:08 UTC9d ago 0 – 7 days 0
Mon 12 Oct, 04:13 UTC16d ago 0 – 7 days 0
Mon 5 Oct, 04:08 UTC23d ago 0 – 7 days 0
Mon 28 Sep, 04:10 UTC30d ago 0 – 7 days 0
Mon 21 Sep, 04:05 UTC37d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust lifecycle test rank against other Rust servers?

Over the past week it ranks #15,423 for player hours, which puts Rust lifecycle test in the top 69% of all ranked servers.

How busy is Rust lifecycle test?

At this count Rust lifecycle test is offline, with its last sighting 2 days 8 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on Rust lifecycle test mean?

What the game's server browser reads from Rust lifecycle test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): You can join up to 8 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust lifecycle test?

On Rust Population, Rust lifecycle test is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on Rust lifecycle test?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Rust lifecycle test?

Counted by rhythm, Rust lifecycle test wipes every Monday at 04:09 UTC. Due on Monday 2 November at 04:09 UTC is its next wipe. The world it runs now dates from 2 days 8 hours ago.

Map and rules

Which map does Rust lifecycle test run?

Rust lifecycle test uses a map the game generates: procedural.

What are the rules and settings on Rust lifecycle test?

Nothing in Rust lifecycle test's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Rust lifecycle test run?

Rust network protocol 2635 and build 168909 on Linux is what Rust lifecycle test uses. Steam updates your game automatically, but you need the same protocol to join.

Is Rust lifecycle test online, and how reliable is it?

We last saw Rust lifecycle test 2 days 8 hours ago, and it is offline now. Over the last 7 full days, 1 of 168 hours were online, or 1%. The first sighting by Rust Population was on 14 September 2026.

Where is Rust lifecycle test located?

Nothing published by Rust lifecycle test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 141.94.64.178:48015.

Getting in

How do I join Rust lifecycle test?

To connect directly, open Rust's console with F1 and type client.connect 141.94.64.178:48015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players You can join up to 8 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.