EV LAB
Offline 141.98.253.94:28015 checked 10h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does EV LAB rank against other Rust servers?
By player hours over the last seven days, EV LAB places at #14,053, within the top 63% of ranked servers.
How busy is EV LAB?
At this count EV LAB is offline, with its last sighting 10 hours ago. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 11:00 UTC, when an average of 0 players were on.
Lists and tags
What do the server tags on EV LAB mean?
These are the tags EV LAB publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include EV LAB?
These Rust Population lists include EV LAB: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on EV LAB?
Its rhythm cannot be told yet: too few of EV LAB's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 hours ago, that is how long the current world has stood.
Map and rules
Which map does EV LAB run?
EV LAB uses a map the game generates: procedural.
What are the rules and settings on EV LAB?
Nothing in EV LAB's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does EV LAB run?
The setup is Rust network protocol 2635 and build 168909 on Windows for EV LAB. The protocol must match for you to join, and Steam updates it for you.
Is EV LAB online, and how reliable is it?
We last saw EV LAB 10 hours ago, and it is offline now. It was first seen by Rust Population on 28 October 2026.
Where is EV LAB located?
No region is published by EV LAB. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 141.98.253.94:28015.
How to join
How do I join EV LAB?
To connect directly, open Rust's console with F1 and type client.connect 141.98.253.94:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.