Rust PopulationField survey · Rust servers
Observing 99,159 players 11,894 servers 3,939 with someone on 396 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,460habitat unknownfirst seen 23 Sep 2026

dill.moe

Offline 142.126.20.208:28015 checked 36d ago

Measurements

Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,460
top 71%
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does dill.moe rank against other Rust servers?

The last seven days of player hours place dill.moe at #15,460, within the top 71% of all ranked servers.

How busy is dill.moe?

At this count dill.moe is offline, with its last sighting 36 days 1 hours ago.

Tags

What do the server tags on dill.moe mean?

What the game's server browser reads from dill.moe is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include dill.moe?

dill.moe appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on dill.moe?

Its rhythm cannot be told yet: too few of dill.moe's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 38 days ago, that is how long the current world has stood.

Settings

Which map does dill.moe run?

The map on dill.moe is procedural, made by the game at size 4,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on dill.moe?

No gather rate appears in the name of dill.moe. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does dill.moe run?

On Linux, dill.moe runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.

Is dill.moe online, and how reliable is it?

We last saw dill.moe 36 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 23 September 2026.

Where is dill.moe located?

Nothing published by dill.moe states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 142.126.20.208:28015 is where it lives.

How to join

How do I join dill.moe?

Either enter client.connect 142.126.20.208:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players The server has 200 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.