[EU] NULLSECTOR-47 | RUST TEST SERVER
Offline EU 142.132.211.254:28050 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:24 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 11:33 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 10:45 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 10:32 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 10:17 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:27 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 08:14 UTC5d ago | 1 | – | 1 days | 0 |
| Sat 17 Oct, 21:57 UTC11d ago | 1 | halved by day 1 | 6.4 days | 0 |
| Sat 17 Oct, 16:18 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 12:56 UTC12d ago | 1 | – | 0.4 days | 0 |
Quick answers
Player counts
How does [EU] NULLSECTOR-47 | RUST TEST SERVER rank against other Rust servers?
On player hours over the last seven days [EU] NULLSECTOR-47 | RUST TEST SERVER is #6,826, #1,964 in Europe, placing it in the top 31% of ranked servers.
How busy is [EU] NULLSECTOR-47 | RUST TEST SERVER?
[EU] NULLSECTOR-47 | RUST TEST SERVER is offline at this count; we last saw it 45 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on [EU] NULLSECTOR-47 | RUST TEST SERVER mean?
These are the tags [EU] NULLSECTOR-47 | RUST TEST SERVER publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [EU] NULLSECTOR-47 | RUST TEST SERVER?
These Rust Population lists include [EU] NULLSECTOR-47 | RUST TEST SERVER: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on [EU] NULLSECTOR-47 | RUST TEST SERVER?
A new world comes every few hours on [EU] NULLSECTOR-47 | RUST TEST SERVER, which is why no wipe schedule is kept and those resets do not count as wipes.
Map and rules
Which map does [EU] NULLSECTOR-47 | RUST TEST SERVER run?
[EU] NULLSECTOR-47 | RUST TEST SERVER uses a map the game generates, procedural, at size 4,500 with seed 3486489. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on [EU] NULLSECTOR-47 | RUST TEST SERVER?
Nothing in [EU] NULLSECTOR-47 | RUST TEST SERVER's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [EU] NULLSECTOR-47 | RUST TEST SERVER run?
On Windows, [EU] NULLSECTOR-47 | RUST TEST SERVER runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [EU] NULLSECTOR-47 | RUST TEST SERVER run smoothly?
The last 48 hours saw an average of 173 server fps, with 173 as the lowest. The entity count reached 156,590: buildings, deployables and all other objects. The highest memory usage was 4,188 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [EU] NULLSECTOR-47 | RUST TEST SERVER online, and how reliable is it?
We last saw [EU] NULLSECTOR-47 | RUST TEST SERVER 45 hours ago, and it is offline now. About 17 hours ago, it restarted, according to its uptime. Over the last 7 full days, 102 of 168 hours were online, or 61%. The first sighting by Rust Population was on 10 October 2026.
Where is [EU] NULLSECTOR-47 | RUST TEST SERVER located?
By its EU tag, [EU] NULLSECTOR-47 | RUST TEST SERVER says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 142.132.211.254:28050.
How to join
How do I join [EU] NULLSECTOR-47 | RUST TEST SERVER?
To connect directly, open Rust's console with F1 and type client.connect 142.132.211.254:28050; or press Launch Rust on this page and Steam opens Rust and joins for you.