TT_Server
Offline 142.180.218.239:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TT_Server rank against other Rust servers?
Over the past week it ranks #15,517 for player hours, which puts TT_Server in the top – of all ranked servers.
How busy is TT_Server?
At this count TT_Server is offline, with its last sighting 42 days 13 hours ago.
Tags
What do the server tags on TT_Server mean?
What the game's server browser reads from TT_Server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TT_Server?
TT_Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on TT_Server?
Estimated from the force wipe, that is TT_Server's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 42 days 15 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does TT_Server run?
TT_Server uses a map the game generates: procedural.
What are the rules and settings on TT_Server?
Nothing in TT_Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TT_Server run?
Rust network protocol 2633 and build 163794 on Windows is what TT_Server uses. The protocol must match for you to join, and Steam updates it for you.
Is TT_Server online, and how reliable is it?
Offline at the moment, TT_Server was last seen 42 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 September 2026.
Where is TT_Server located?
No region is published by TT_Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 142.180.218.239:28015.
Getting in
How do I join TT_Server?
Either enter client.connect 142.180.218.239:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.