The Squad Server
Offline 142.181.123.46:33353 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:49 UTC2d ago | 1 | – | running | 1 |
| Sun 18 Oct, 21:49 UTC10d ago | 1 | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Squad Server rank against other Rust servers?
Over the past week it ranks #14,815 for player hours, which puts The Squad Server in the top 67% of all ranked servers.
How busy is The Squad Server?
At this count The Squad Server is offline, with its last sighting 2 days 11 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on The Squad Server mean?
The game's server browser reads the tags The Squad Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Squad Server?
These Rust Population lists include The Squad Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on The Squad Server?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on The Squad Server?
Too few wipes are on record for The Squad Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 2 days 11 hours ago.
Map and rules
Which map does The Squad Server run?
A procedural map, generated by the game, is in use on The Squad Server.
What are the rules and settings on The Squad Server?
The name tells you nothing about gather rates: The Squad Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does The Squad Server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for The Squad Server. The protocol must match for you to join, and Steam updates it for you.
Is The Squad Server online, and how reliable is it?
Currently offline, The Squad Server was last seen 2 days 11 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. It was first seen by Rust Population on 18 October 2026.
Where is The Squad Server located?
Nothing published by The Squad Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 142.181.123.46:33353.
Getting in
How do I join The Squad Server?
Open the console with F1 in Rust and enter client.connect 142.181.123.46:33353. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.