Rust PopulationField survey · Rust servers
Observing 66,169 players 11,766 servers 3,487 with someone on 192 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,815habitat unknownfirst seen 18 Oct 2026

The Squad Server

Offline 142.181.123.46:33353 checked 2d ago

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,815
top 67%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct27 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:49 UTC2d ago 1 – running 1
Sun 18 Oct, 21:49 UTC10d ago 1 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does The Squad Server rank against other Rust servers?

Over the past week it ranks #14,815 for player hours, which puts The Squad Server in the top 67% of all ranked servers.

How busy is The Squad Server?

At this count The Squad Server is offline, with its last sighting 2 days 11 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on The Squad Server mean?

The game's server browser reads the tags The Squad Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include The Squad Server?

These Rust Population lists include The Squad Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on The Squad Server?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on The Squad Server?

Too few wipes are on record for The Squad Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 2 days 11 hours ago.

Map and rules

Which map does The Squad Server run?

A procedural map, generated by the game, is in use on The Squad Server.

What are the rules and settings on The Squad Server?

The name tells you nothing about gather rates: The Squad Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does The Squad Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for The Squad Server. The protocol must match for you to join, and Steam updates it for you.

Is The Squad Server online, and how reliable is it?

Currently offline, The Squad Server was last seen 2 days 11 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. It was first seen by Rust Population on 18 October 2026.

Where is The Squad Server located?

Nothing published by The Squad Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 142.181.123.46:33353.

Getting in

How do I join The Squad Server?

Open the console with F1 in Rust and enter client.connect 142.181.123.46:33353. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.