Rust PopulationField survey · Rust servers
Observing 92,814 players 11,837 servers 3,817 with someone on 496 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,268habitat unknownfirst seen 13 Sep 2026

Frack-Toid US MAIN S/D/T

Online 142.79.41.172:28015 checked 10m ago

monthly wipes vanilla

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
12d ago
monthly schedule
Next wipe
1d 22h
Sat 31 Oct, 20:02 UTC
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 20:02 UTC, in 1d 22h. Every other Saturday at 20:02 UTC · medium confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

1d 22h
Sat 31 Oct, 20:02 UTC
6d 21h
Thu 5 Nov, 19:00 UTC
FW
15d 22h
Sat 14 Nov, 20:02 UTC
29d 22h
Sat 28 Nov, 20:02 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW
43d 22h
Sat 12 Dec, 20:02 UTC

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:02 UTC12d ago 0 – running 0
Sat 3 Oct, 20:03 UTC26d ago 0 – 14 days 0
Sat 19 Sep, 20:03 UTC40d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Frack-Toid US MAIN S/D/T rank against other Rust servers?

By player hours over the last seven days, Frack-Toid US MAIN S/D/T places at #15,268, within the top 68% of ranked servers.

How busy is Frack-Toid US MAIN S/D/T?

Of its 40 slots, Frack-Toid US MAIN S/D/T is using 0 right now. Counted over seven days: an average of 0 players.

Tags

What do the server tags on Frack-Toid US MAIN S/D/T mean?

These are the tags Frack-Toid US MAIN S/D/T publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Frack-Toid US MAIN S/D/T?

On Rust Population, Frack-Toid US MAIN S/D/T is filed under these lists: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Frack-Toid US MAIN S/D/T?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Frack-Toid US MAIN S/D/T?

The wipe rhythm for Frack-Toid US MAIN S/D/T is every other Saturday at 20:02 UTC. On Saturday 31 October at 20:02 UTC its next wipe is due. Counted from 12 days 1 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Settings

Which map does Frack-Toid US MAIN S/D/T run?

A procedural map of size 3,000 from seed 1, generated by the game, is in use on Frack-Toid US MAIN S/D/T. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Frack-Toid US MAIN S/D/T?

The name tells you nothing about gather rates: Frack-Toid US MAIN S/D/T states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Frack-Toid US MAIN S/D/T run?

On Linux, Frack-Toid US MAIN S/D/T runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.

Does Frack-Toid US MAIN S/D/T run smoothly?

It ran at 197 server fps on average over the last 48 hours, and never went below 168. The entity count reached 47,300: buildings, deployables and all other objects. Up to 3,133 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Frack-Toid US MAIN S/D/T online, and how reliable is it?

You will find Frack-Toid US MAIN S/D/T online now. About 11 days 23 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is Frack-Toid US MAIN S/D/T located?

The name of Frack-Toid US MAIN S/D/T points to North America, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 142.79.41.172:28015.

Getting in

How do I join Frack-Toid US MAIN S/D/T?

Open the console with F1 in Rust and enter client.connect 142.79.41.172:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.