Rust PopulationField survey · Rust servers
Observing 103,852 players 11,890 servers 4,020 with someone on 420 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,310habitat unknownfirst seen 6 Oct 2026

Sri Lankan Rust Community | SEA Main | Powered by CyberNex

Online 142.91.102.135:25043 checked 10m ago

vanilla

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
11h ago
no schedule published
Next wipe
28m
Thu 29 Oct, 19:14 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
0123407:0009:0011:0013:0015:0017:00Wiped Thu 29 Oct, 07:13 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
025507510007:0009:0011:0013:0015:0017:00Wiped Thu 29 Oct, 07:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:14 UTC, in 28m. Every Thursday at 07:13 and every Thursday at 19:14 UTC · high confidence

3.5 days
usual gap
between real wipes
88%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

28m
Thu 29 Oct, 19:14 UTC
7d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 12h
Thu 12 Nov, 07:13 UTC
14d 0h
Thu 12 Nov, 19:14 UTC
20d 12h
Thu 19 Nov, 07:13 UTC
21d 0h
Thu 19 Nov, 19:14 UTC
27d 12h
Thu 26 Nov, 07:13 UTC
28d 0h
Thu 26 Nov, 19:14 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:13 UTC11h ago – – running 0
Thu 22 Oct, 19:14 UTC6d ago 0 – – 0
Thu 22 Oct, 07:14 UTC7d ago 0 – 0.5 days 0
Thu 15 Oct, 19:14 UTC13d ago 0 – 6.5 days 0
Thu 15 Oct, 07:15 UTC14d ago 0 – 0.5 days 0
Thu 8 Oct, 19:13 UTC20d ago 0 – 6.5 days 0
Thu 8 Oct, 07:14 UTC21d ago 0 – 0.5 days 0
Tue 6 Oct, 19:15 UTC22d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Sri Lankan Rust Community | SEA Main | Powered by CyberNex rank against other Rust servers?

By player hours over the last seven days, Sri Lankan Rust Community | SEA Main | Powered by CyberNex places at #15,310, within the top 69% of ranked servers.

How busy is Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

Sri Lankan Rust Community | SEA Main | Powered by CyberNex holds 0 players at the moment, out of 100 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on Sri Lankan Rust Community | SEA Main | Powered by CyberNex mean?

These are the tags Sri Lankan Rust Community | SEA Main | Powered by CyberNex publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

Sri Lankan Rust Community | SEA Main | Powered by CyberNex appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.

Wipe schedule

What does wipe day look like on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

Sri Lankan Rust Community | SEA Main | Powered by CyberNex follows a wipe rhythm of every Thursday at 07:13 and every Thursday at 19:14 UTC. On Thursday 29 October at 19:14 UTC its next wipe is due. Counted from 11 hours ago, that is how long the current world has stood.

Settings

Which map does Sri Lankan Rust Community | SEA Main | Powered by CyberNex run?

Sri Lankan Rust Community | SEA Main | Powered by CyberNex uses a map the game generates, procedural, at size 6,000 with seed 278016666. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

Nothing in Sri Lankan Rust Community | SEA Main | Powered by CyberNex's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Sri Lankan Rust Community | SEA Main | Powered by CyberNex run?

Rust network protocol 2635 and build 168909 on Linux is what Sri Lankan Rust Community | SEA Main | Powered by CyberNex uses. Steam updates your game automatically, but you need the same protocol to join.

Does Sri Lankan Rust Community | SEA Main | Powered by CyberNex run smoothly?

The last 48 hours saw an average of 51 server fps, with 42 as the lowest. Entities peaked at 209,118, including buildings, deployables and everything else. The highest memory usage was 4,189 MB. What players experience as lag comes from low fps and a rising entity count.

Is Sri Lankan Rust Community | SEA Main | Powered by CyberNex online, and how reliable is it?

Sri Lankan Rust Community | SEA Main | Powered by CyberNex is up and running at the moment. The uptime it reports suggests a restart roughly 10 hours ago. It was up 11% of the time over the last 7 full days, 18 out of 168 hours. It was first seen by Rust Population on 6 October 2026.

Where is Sri Lankan Rust Community | SEA Main | Powered by CyberNex located?

Nothing in the tags says where Sri Lankan Rust Community | SEA Main | Powered by CyberNex is, but its name points to Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 142.91.102.135:25043 is where it lives.

How to join

How do I join Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

To connect directly, open Rust's console with F1 and type client.connect 142.91.102.135:25043; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://cybernex.lk/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.