Joe's Server
Offline 143.105.1.231:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Joe's Server rank against other Rust servers?
Over the past week it ranks #15,990 for player hours, which puts Joe's Server in the top 71% of all ranked servers.
How busy is Joe's Server?
We have no live count for Joe's Server right now. It was last seen 25 days 10 hours ago.
Lists and tags
What do the server tags on Joe's Server mean?
These are the tags Joe's Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Joe's Server?
Joe's Server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Joe's Server?
The record holds too few of Joe's Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 13 hours ago the current world was made.
Settings
Which map does Joe's Server run?
The map on Joe's Server is procedural, made by the game.
What are the rules and settings on Joe's Server?
Nothing in Joe's Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Joe's Server run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Joe's Server. Steam updates your game automatically, but you need the same protocol to join.
Is Joe's Server online, and how reliable is it?
Offline at the moment, Joe's Server was last seen 25 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 3 October 2026, Rust Population saw it for the first time.
Where is Joe's Server located?
Nothing published by Joe's Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 143.105.1.231:28015.
How to join
How do I join Joe's Server?
Either enter client.connect 143.105.1.231:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.