Kyle's SeaSkull Server
Offline 143.105.21.224:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:15 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Kyle's SeaSkull Server rank against other Rust servers?
The last seven days of player hours place Kyle's SeaSkull Server at #16,032, within the top 69% of all ranked servers.
How busy is Kyle's SeaSkull Server?
Kyle's SeaSkull Server is offline at this count; we last saw it 28 days 3 hours ago.
Lists and tags
What do the server tags on Kyle's SeaSkull Server mean?
The game's server browser reads the tags Kyle's SeaSkull Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Kyle's SeaSkull Server?
These Rust Population lists include Kyle's SeaSkull Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Kyle's SeaSkull Server?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Kyle's SeaSkull Server?
Too few wipes are on record for Kyle's SeaSkull Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 28 days 9 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Kyle's SeaSkull Server?
Nothing in Kyle's SeaSkull Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Kyle's SeaSkull Server run?
Rust network protocol 2633 and build 165217 on Windows is what Kyle's SeaSkull Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Kyle's SeaSkull Server online, and how reliable is it?
We last saw Kyle's SeaSkull Server 28 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is Kyle's SeaSkull Server located?
Nothing published by Kyle's SeaSkull Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 143.105.21.224:28015.
Getting in
How do I join Kyle's SeaSkull Server?
To connect directly, open Rust's console with F1 and type client.connect 143.105.21.224:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.