Rust PopulationField survey · Rust servers
Observing 73,690 players 11,765 servers 3,473 with someone on 215 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 16,032habitat unknownfirst seen 1 Oct 2026

Kyle's SeaSkull Server

Offline 143.105.21.224:28015 checked 28d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,032
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:15 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Kyle's SeaSkull Server rank against other Rust servers?

The last seven days of player hours place Kyle's SeaSkull Server at #16,032, within the top 69% of all ranked servers.

How busy is Kyle's SeaSkull Server?

Kyle's SeaSkull Server is offline at this count; we last saw it 28 days 3 hours ago.

Lists and tags

What do the server tags on Kyle's SeaSkull Server mean?

The game's server browser reads the tags Kyle's SeaSkull Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Kyle's SeaSkull Server?

These Rust Population lists include Kyle's SeaSkull Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Kyle's SeaSkull Server?

Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Kyle's SeaSkull Server?

Too few wipes are on record for Kyle's SeaSkull Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 28 days 9 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on Kyle's SeaSkull Server?

Nothing in Kyle's SeaSkull Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Kyle's SeaSkull Server run?

Rust network protocol 2633 and build 165217 on Windows is what Kyle's SeaSkull Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Kyle's SeaSkull Server online, and how reliable is it?

We last saw Kyle's SeaSkull Server 28 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.

Where is Kyle's SeaSkull Server located?

Nothing published by Kyle's SeaSkull Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 143.105.21.224:28015.

Getting in

How do I join Kyle's SeaSkull Server?

To connect directly, open Rust's console with F1 and type client.connect 143.105.21.224:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.