Joe's Server
Offline 143.105.53.191:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Joe's Server rank against other Rust servers?
By player hours over the last seven days, Joe's Server places at #16,955, within the top 71% of ranked servers.
How busy is Joe's Server?
At this count Joe's Server is offline, with its last sighting 31 days 14 hours ago.
Lists and tags
What do the server tags on Joe's Server mean?
The game's server browser reads the tags Joe's Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Joe's Server?
On Rust Population, Joe's Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Joe's Server?
Its rhythm cannot be told yet: too few of Joe's Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 32 days 23 hours ago the current world was made.
Map and rules
Which map does Joe's Server run?
Joe's Server uses a map the game generates: procedural.
What are the rules and settings on Joe's Server?
Nothing in Joe's Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Joe's Server run?
On Windows, Joe's Server runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is Joe's Server online, and how reliable is it?
Currently offline, Joe's Server was last seen 31 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 26 September 2026.
Where is Joe's Server located?
No region is published by Joe's Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 143.105.53.191:28015 is where it lives.
How to join
How do I join Joe's Server?
Either enter client.connect 143.105.53.191:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.