Rust PopulationField survey · Rust servers
Observing 33,784 players 11,611 servers 2,810 with someone on 69 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,628habitat unknownfirst seen 25 Sep 2026

Sticky Armpits

Offline 143.44.236.142:28015 checked 18d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,628
top 62%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep4 Oct8 Oct13 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:14 UTC18d ago 1 – running 0
Fri 9 Oct, 21:23 UTC19d ago 1 – 0.6 days 0
Fri 2 Oct, 19:36 UTC26d ago 1 held half 7.1 days 0
Wed 30 Sep, 20:27 UTC28d ago 1 – 2 days 0
Sat 26 Sep, 05:20 UTC33d ago 1 held half 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Sticky Armpits rank against other Rust servers?

Over the past week it ranks #13,628 for player hours, which puts Sticky Armpits in the top 62% of all ranked servers.

How busy is Sticky Armpits?

Sticky Armpits is offline at this count; we last saw it 18 days 6 hours ago.

Tags

What do the server tags on Sticky Armpits mean?

What the game's server browser reads from Sticky Armpits is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Sticky Armpits?

Sticky Armpits appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Sticky Armpits?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on Sticky Armpits?

Irregular times are when Sticky Armpits wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 18 days 18 hours ago the current world was made.

Settings

Which map does Sticky Armpits run?

Sticky Armpits uses a map the game generates: procedural.

What are the rules and settings on Sticky Armpits?

No gather rate appears in the name of Sticky Armpits. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Sticky Armpits run?

The setup is Rust network protocol 2634 and build 166586 on Windows for Sticky Armpits. The protocol must match for you to join, and Steam updates it for you.

Is Sticky Armpits online, and how reliable is it?

We last saw Sticky Armpits 18 days 6 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 25 September 2026, Rust Population saw it for the first time.

Where is Sticky Armpits located?

Nothing published by Sticky Armpits states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 143.44.236.142:28015 is where it lives.

Getting in

How do I join Sticky Armpits?

To connect directly, open Rust's console with F1 and type client.connect 143.44.236.142:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.