mapgen-preview
Offline 144.124.174.126:28100 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:23 UTC14d ago | 0 | – | running | 0 |
| Fri 9 Oct, 14:08 UTC20d ago | 0 | – | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does mapgen-preview rank against other Rust servers?
By player hours over the last seven days, mapgen-preview places at #15,195, within the top 70% of ranked servers.
How busy is mapgen-preview?
At this count mapgen-preview is offline, with its last sighting 14 days 21 hours ago.
Tags
What do the server tags on mapgen-preview mean?
These are the tags mapgen-preview publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): Game build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include mapgen-preview?
These Rust Population lists include mapgen-preview: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on mapgen-preview?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on mapgen-preview?
Too few wipes are on record for mapgen-preview to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 14 days 21 hours ago the current world was made.
Settings
Which map does mapgen-preview run?
The map on mapgen-preview is procedural, made by the game.
What are the rules and settings on mapgen-preview?
The name tells you nothing about gather rates: mapgen-preview states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does mapgen-preview run?
On Linux, mapgen-preview runs Rust network protocol 2631 and build 158240. Steam updates your game automatically, but you need the same protocol to join.
Is mapgen-preview online, and how reliable is it?
Currently offline, mapgen-preview was last seen 14 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 29 September 2026, Rust Population saw it for the first time.
Where is mapgen-preview located?
Nothing published by mapgen-preview states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 144.124.174.126:28100.
How to join
How do I join mapgen-preview?
Either enter client.connect 144.124.174.126:28100 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.