backshotboys
Offline 144.126.128.98:28000 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does backshotboys rank against other Rust servers?
By player hours over the last seven days, backshotboys places at #15,491, within the top 69% of ranked servers.
How busy is backshotboys?
backshotboys is offline at this count; we last saw it 37 days 17 hours ago.
Lists and tags
What do the server tags on backshotboys mean?
These are the tags backshotboys publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include backshotboys?
These Rust Population lists include backshotboys: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on backshotboys?
The next wipe for backshotboys is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 40 days 17 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does backshotboys run?
The map on backshotboys is procedural, made by the game at size 2,000 from seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on backshotboys?
No gather rate appears in the name of backshotboys. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. Joining requires Rust's premium status. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does backshotboys run?
Rust network protocol 2633 and build 164530 on Windows is what backshotboys uses. Steam updates your game automatically, but you need the same protocol to join.
Is backshotboys online, and how reliable is it?
Offline at the moment, backshotboys was last seen 37 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 19 September 2026.
Where is backshotboys located?
Nothing published by backshotboys states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 144.126.128.98:28000 is where it lives.
How to join
How do I join backshotboys?
Open the console with F1 in Rust and enter client.connect 144.126.128.98:28000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Joining requires Rust's premium status.