Rust PopulationField survey · Rust servers
Observing 100,368 players 11,855 servers 3,884 with someone on 533 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 843NAfirst seen 13 Sep 2026

MadRust PVE - Get Achievements

Online NA 144.217.125.40:28080 checked 6m ago

monthly wipes vanillaoxidepve

Measurements

Players now
9/ 50
= 1 player
18% full
7-day average
12
peak 29
Rank
#843
top 4% · #130 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

50
wipe-day peak
players, last three wipes

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
34d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 27 hours in, with 5 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW28d ago 50+5 queue – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MadRust PVE - Get Achievements rank against other Rust servers?

MadRust PVE - Get Achievements ranks #843 on seven-day player hours, #130 in North America, and sits in the top 4% of all ranked servers.

How busy is MadRust PVE - Get Achievements?

Of its 50 slots, MadRust PVE - Get Achievements is using 9 right now. Seven days of counting give an average of 12 players and a peak of 29. In the last 48 hours the peak hour came at 22:00 UTC, averaging 17 players.

Lists and tags

What do the server tags on MadRust PVE - Get Achievements mean?

These are the tags MadRust PVE - Get Achievements publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include MadRust PVE - Get Achievements?

MadRust PVE - Get Achievements appears among the Rust Population lists that follow: Community servers, field-listed, PvE servers, counted, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average and it will show up.

Wipe schedule

What does wipe day look like on MadRust PVE - Get Achievements?

Averaged over recent wipes, 50 players were counted at the busiest point. Peaking 27 hours into the latest wipe, the crowd had 5 more waiting in the queue.

What is the wipe schedule on MadRust PVE - Get Achievements?

The force wipe is the only wipe MadRust PVE - Get Achievements takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 28 days 2 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does MadRust PVE - Get Achievements run?

The map on MadRust PVE - Get Achievements is procedural, made by the game at size 4,500 from seed 606220. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on MadRust PVE - Get Achievements?

No gather rate appears in the name of MadRust PVE - Get Achievements. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. A community server, it appears in the Community section of the browser. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does MadRust PVE - Get Achievements run?

The setup is Rust network protocol 2635 and build 168909 on Windows for MadRust PVE - Get Achievements. The protocol must match for you to join, and Steam updates it for you.

Does MadRust PVE - Get Achievements run smoothly?

In the last 48 hours, it averaged 53 server fps, with a low of 35. Up to 201,838 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,285 MB. What players experience as lag comes from low fps and a rising entity count.

Is MadRust PVE - Get Achievements online, and how reliable is it?

Right now, MadRust PVE - Get Achievements is online. Judging by the uptime it reports, the last restart was about 8 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is MadRust PVE - Get Achievements located?

With its NA tag, MadRust PVE - Get Achievements places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 144.217.125.40:28080.

Getting in

How do I join MadRust PVE - Get Achievements?

To connect directly, open Rust's console with F1 and type client.connect 144.217.125.40:28080; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/WrW5VXvtqe.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.