『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老
Online EA 144.255.147.233:10086 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 34% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 02:06 UTC, in 19h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 rank against other Rust servers?
On player hours over the last seven days 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is #1,999, #190 in Asia, placing it in the top 9% of ranked servers.
How busy is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
The count reads 5 players on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, which has 100 slots. We counted an average of 3 players in the past week, with 11 at the busiest. Look at the last 48 hours and 11:00 UTC stands out: it averaged 7 players.
Tags
What do the server tags on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 mean?
These are the tags 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EA (East Asia): The server browser lists it under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
An estimate from biweekly: 14 days after its last wipe gives 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老's next wipe. A wipe is due on Friday 30 October at 02:06 UTC, the next one. The world it runs now dates from 13 days 4 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
Which map does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 run?
A procedural map of size 4,750 from seed 678254, generated by the game, is in use on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
The name tells you nothing about gather rates: 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 states none. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 run?
On Windows, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 run smoothly?
In the last 48 hours, it averaged 115 server fps, with a low of 85. The entity count reached 168,587: buildings, deployables and all other objects. Memory use peaked at 5,842 MB. Players feel lag when fps is low and the entity count climbs.
Is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 online, and how reliable is it?
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is up and running at the moment. The uptime it reports suggests a restart roughly 7 hours ago. Over the last 5 full days, 119 of 120 hours were online, or 99%. It was first seen by Rust Population on 23 October 2026.
Where is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 located?
With its EA tag, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 144.255.147.233:10086.
Getting in
How do I join 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
To connect directly, open Rust's console with F1 and type client.connect 144.255.147.233:10086; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://actech28.github.io/Actech/.