server_name
Offline 144.31.2.16:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does server_name rank against other Rust servers?
Over the past week it ranks #13,350 for player hours, which puts server_name in the top – of all ranked servers.
How busy is server_name?
We have no live count for server_name right now. It was last seen 41 days 3 hours ago.
Lists and tags
What do the server tags on server_name mean?
The game's server browser reads the tags server_name publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164434 (Build): This server runs game build 164434; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include server_name?
These Rust Population lists include server_name: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on server_name?
Too few wipes are on record for server_name to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 41 days 5 hours ago the current world was made.
Settings
Which map does server_name run?
A procedural map, generated by the game, is in use on server_name.
What are the rules and settings on server_name?
The name tells you nothing about gather rates: server_name states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does server_name run?
The setup is Rust network protocol 2633 and build 164434 on Windows for server_name. The protocol must match for you to join, and Steam updates it for you.
Is server_name online, and how reliable is it?
We last saw server_name 41 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.
Where is server_name located?
A region is not published by server_name. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 144.31.2.16:28015.
Getting in
How do I join server_name?
Either enter client.connect 144.31.2.16:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.