LOCAL UPDATE TEST
Offline 144.31.239.85:29015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LOCAL UPDATE TEST rank against other Rust servers?
Over the past week it ranks #15,547 for player hours, which puts LOCAL UPDATE TEST in the top 71% of all ranked servers.
How busy is LOCAL UPDATE TEST?
At this count LOCAL UPDATE TEST is offline, with its last sighting 16 days 9 hours ago.
Tags
What do the server tags on LOCAL UPDATE TEST mean?
The game's server browser reads the tags LOCAL UPDATE TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LOCAL UPDATE TEST?
LOCAL UPDATE TEST appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on LOCAL UPDATE TEST?
Its rhythm cannot be told yet: too few of LOCAL UPDATE TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does LOCAL UPDATE TEST run?
LOCAL UPDATE TEST uses a map the game generates: procedural.
What are the rules and settings on LOCAL UPDATE TEST?
The name tells you nothing about gather rates: LOCAL UPDATE TEST states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does LOCAL UPDATE TEST run?
The setup is Rust network protocol 2634 and build 167584 on Windows for LOCAL UPDATE TEST. Steam updates your game automatically, but you need the same protocol to join.
Is LOCAL UPDATE TEST online, and how reliable is it?
We last saw LOCAL UPDATE TEST 16 days 9 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 12 October 2026.
Where is LOCAL UPDATE TEST located?
A region is not published by LOCAL UPDATE TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 144.31.239.85:29015.
How to join
How do I join LOCAL UPDATE TEST?
Either enter client.connect 144.31.239.85:29015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.