Rust PopulationField survey · Rust servers
Observing 104,004 players 11,863 servers 3,955 with someone on 547 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,289habitat unknownfirst seen 13 Sep 2026

RUSTVILLE

Online 144.48.106.186:28025 checked 12m ago

moddedcarbonpve

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
80d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RUSTVILLE rank against other Rust servers?

The last seven days of player hours place RUSTVILLE at #15,289, within the top 69% of all ranked servers.

How busy is RUSTVILLE?

RUSTVILLE holds 0 players at the moment, out of 30 slots. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on RUSTVILLE mean?

What the game's server browser reads from RUSTVILLE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): This server runs game build 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RUSTVILLE?

On Rust Population, RUSTVILLE is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on RUSTVILLE?

The record holds too few of RUSTVILLE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 80 days 21 hours ago, that is how long the current world has stood.

Settings

Which map does RUSTVILLE run?

The map on RUSTVILLE is procedural, made by the game at size 3,500 from seed 3565643471. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RUSTVILLE?

Nothing in RUSTVILLE's name says how gather works. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RUSTVILLE run?

The setup is Rust network protocol 2632 and build 161125 on Windows for RUSTVILLE. The protocol must match for you to join, and Steam updates it for you.

Does RUSTVILLE run smoothly?

In the last 48 hours, it averaged 85 server fps, with a low of 39. The entity count reached 68,758: buildings, deployables and all other objects. Up to 4,825 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RUSTVILLE online, and how reliable is it?

Right now, RUSTVILLE is online. The uptime it reports suggests a restart roughly 12 days 14 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is RUSTVILLE located?

No region is published by RUSTVILLE. The location a server claims is what Rust Population shows, not the place where the machine stands. 144.48.106.186:28025 is where it lives.

How to join

How do I join RUSTVILLE?

Open the console with F1 in Rust and enter client.connect 144.48.106.186:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,^z,^y,^p,gmrust,cs161125,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players You can join up to 30 slots.
ts8
Group limit 8 per team is the default limit.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build This server runs game build 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.