Rust @ rust.localdomain
Offline 144.6.128.104:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust @ rust.localdomain rank against other Rust servers?
Over the past week it ranks #15,121 for player hours, which puts Rust @ rust.localdomain in the top – of all ranked servers.
How busy is Rust @ rust.localdomain?
We have no live count for Rust @ rust.localdomain right now. It was last seen 44 days 18 hours ago.
Lists and tags
What do the server tags on Rust @ rust.localdomain mean?
What the game's server browser reads from Rust @ rust.localdomain is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust @ rust.localdomain?
These Rust Population lists include Rust @ rust.localdomain: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rust @ rust.localdomain?
Its rhythm cannot be told yet: too few of Rust @ rust.localdomain's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 48 days 14 hours ago the current world was made.
Map and rules
Which map does Rust @ rust.localdomain run?
A procedural map, generated by the game, is in use on Rust @ rust.localdomain.
What are the rules and settings on Rust @ rust.localdomain?
No gather rate appears in the name of Rust @ rust.localdomain. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust @ rust.localdomain run?
On Linux, Rust @ rust.localdomain runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust @ rust.localdomain online, and how reliable is it?
Currently offline, Rust @ rust.localdomain was last seen 44 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Rust @ rust.localdomain located?
Nothing published by Rust @ rust.localdomain states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 144.6.128.104:28015.
How to join
How do I join Rust @ rust.localdomain?
To connect directly, open Rust's console with F1 and type client.connect 144.6.128.104:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.