Rust PopulationField survey · Rust servers
Observing 35,442 players 11,620 servers 2,860 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,522habitat unknownfirst seen 4 Oct 2026

AusAntiHeroes

Online 144.6.221.74:28015 checked 10m ago

Measurements

Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#9,522
top 43%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does AusAntiHeroes rank against other Rust servers?

Over the past week it ranks #9,522 for player hours, which puts AusAntiHeroes in the top 43% of all ranked servers.

How busy is AusAntiHeroes?

AusAntiHeroes holds 0 players at the moment, out of 20 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on AusAntiHeroes mean?

These are the tags AusAntiHeroes publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include AusAntiHeroes?

AusAntiHeroes appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on AusAntiHeroes?

The record holds too few of AusAntiHeroes's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 20 hours ago, that is how long the current world has stood.

Settings

Which map does AusAntiHeroes run?

The map on AusAntiHeroes is procedural, made by the game at size 3,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on AusAntiHeroes?

Nothing in AusAntiHeroes's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does AusAntiHeroes run?

On Windows, AusAntiHeroes runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does AusAntiHeroes run smoothly?

It ran at 74 server fps on average over the last 48 hours, and never went below 43. Entities peaked at 66,431, including buildings, deployables and everything else. The highest memory usage was 2,770 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is AusAntiHeroes online, and how reliable is it?

You will find AusAntiHeroes online now. About 6 days 2 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 4 October 2026.

Where is AusAntiHeroes located?

A region is not published by AusAntiHeroes. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 144.6.221.74:28015.

Getting in

How do I join AusAntiHeroes?

To connect directly, open Rust's console with F1 and type client.connect 144.6.221.74:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players You can join up to 20 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.