Rust PopulationField survey · Rust servers
Observing 102,658 players 11,891 servers 3,942 with someone on 337 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,310habitat unknownfirst seen 13 Sep 2026

OOA - Rust

Online 144.6.23.52:27015 checked 12m ago

weekly wipes

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
6d ago
weekly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

1 days
usual gap
between real wipes
62%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 23h
Thu 12 Nov, 17:37 UTC
20d 23h
Thu 19 Nov, 17:37 UTC
27d 23h
Thu 26 Nov, 17:37 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 23h
Thu 10 Dec, 17:37 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:37 UTC35m ago – – running 0
Fri 23 Oct, 17:38 UTC6d ago 0 – – 0
Thu 22 Oct, 17:38 UTC7d ago 0 – 1 days 0
Wed 21 Oct, 00:00 UTC8d ago 0 – 1.7 days 0
Tue 20 Oct, 17:39 UTC9d ago 0 – 0.3 days 0
Mon 19 Oct, 17:38 UTC10d ago 0 – 1 days 0
Sun 18 Oct, 17:38 UTC11d ago 0 – 1 days 0
Sat 17 Oct, 17:39 UTC12d ago 0 – 1 days 0
Fri 16 Oct, 17:39 UTC13d ago 0 – 1 days 0
Thu 15 Oct, 17:38 UTC14d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does OOA - Rust rank against other Rust servers?

Over the past week it ranks #15,310 for player hours, which puts OOA - Rust in the top 69% of all ranked servers.

How busy is OOA - Rust?

The count reads 0 players on OOA - Rust, which has 50 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on OOA - Rust mean?

What the game's server browser reads from OOA - Rust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include OOA - Rust?

These Rust Population lists include OOA - Rust: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on OOA - Rust?

Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on OOA - Rust?

Its tag sets the prediction: too few of OOA - Rust's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 6 days ago, that is how long the current world has stood. The tags state a weekly wipe schedule.

Map and rules

Which map does OOA - Rust run?

OOA - Rust uses a map the game generates: procedural.

What are the rules and settings on OOA - Rust?

The name tells you nothing about gather rates: OOA - Rust states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does OOA - Rust run?

The setup is Rust network protocol 2635 and build 168909 on Linux for OOA - Rust. Your game needs the same protocol to join; Steam takes care of updating it.

Is OOA - Rust online, and how reliable is it?

You will find OOA - Rust online now. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is OOA - Rust located?

No region is published by OOA - Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 144.6.23.52:27015.

How to join

How do I join OOA - Rust?

Open the console with F1 in Rust and enter client.connect 144.6.23.52:27015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.