OOA - Rust
Online 144.6.23.52:27015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:37 UTC35m ago | – | – | running | 0 |
| Fri 23 Oct, 17:38 UTC6d ago | 0 | – | – | 0 |
| Thu 22 Oct, 17:38 UTC7d ago | 0 | – | 1 days | 0 |
| Wed 21 Oct, 00:00 UTC8d ago | 0 | – | 1.7 days | 0 |
| Tue 20 Oct, 17:39 UTC9d ago | 0 | – | 0.3 days | 0 |
| Mon 19 Oct, 17:38 UTC10d ago | 0 | – | 1 days | 0 |
| Sun 18 Oct, 17:38 UTC11d ago | 0 | – | 1 days | 0 |
| Sat 17 Oct, 17:39 UTC12d ago | 0 | – | 1 days | 0 |
| Fri 16 Oct, 17:39 UTC13d ago | 0 | – | 1 days | 0 |
| Thu 15 Oct, 17:38 UTC14d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 17:39 UTC15d ago | 0 | – | 1 days | 0 |
| Fri 9 Oct, 17:39 UTC20d ago | 0 | – | 5 days | 0 |
| Thu 8 Oct, 17:38 UTC21d ago | 0 | – | 1 days | 0 |
| Wed 7 Oct, 17:38 UTC22d ago | 0 | – | 1 days | 0 |
| Tue 6 Oct, 17:38 UTC23d ago | 0 | – | 1 days | 0 |
| Mon 5 Oct, 17:38 UTC24d ago | 0 | – | 1 days | 0 |
| Sun 4 Oct, 17:37 UTC25d ago | 0 | – | 1 days | 0 |
| Sat 3 Oct, 17:39 UTC26d ago | 0 | – | 1 days | 0 |
| Wed 30 Sep, 18:38 UTC28d ago | 0 | – | 3 days | 0 |
| Fri 25 Sep, 18:38 UTC33d ago | 0 | – | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does OOA - Rust rank against other Rust servers?
Over the past week it ranks #15,310 for player hours, which puts OOA - Rust in the top 69% of all ranked servers.
How busy is OOA - Rust?
The count reads 0 players on OOA - Rust, which has 50 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on OOA - Rust mean?
What the game's server browser reads from OOA - Rust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include OOA - Rust?
These Rust Population lists include OOA - Rust: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on OOA - Rust?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on OOA - Rust?
Its tag sets the prediction: too few of OOA - Rust's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 6 days ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Map and rules
Which map does OOA - Rust run?
OOA - Rust uses a map the game generates: procedural.
What are the rules and settings on OOA - Rust?
The name tells you nothing about gather rates: OOA - Rust states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does OOA - Rust run?
The setup is Rust network protocol 2635 and build 168909 on Linux for OOA - Rust. Your game needs the same protocol to join; Steam takes care of updating it.
Is OOA - Rust online, and how reliable is it?
You will find OOA - Rust online now. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is OOA - Rust located?
No region is published by OOA - Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 144.6.23.52:27015.
How to join
How do I join OOA - Rust?
Open the console with F1 in Rust and enter client.connect 144.6.23.52:27015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.