Rust PopulationField survey · Rust servers
Observing 61,343 players 11,769 servers 3,535 with someone on 127 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 7,980habitat unknownfirst seen 19 Sep 2026

ViPeR's Test Server 2026

Offline 144.6.244.9:28015 checked 1d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#7,980
top 36%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75104:0006:0008:0010:0012:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep5 Oct16 Oct22 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:53 UTC5d ago 1 – running 0
Tue 13 Oct, 11:01 UTC15d ago 1 held half 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does ViPeR's Test Server 2026 rank against other Rust servers?

By player hours over the last seven days, ViPeR's Test Server 2026 places at #7,980, within the top 36% of ranked servers.

How busy is ViPeR's Test Server 2026?

At this count ViPeR's Test Server 2026 is offline, with its last sighting 32 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 05:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on ViPeR's Test Server 2026 mean?

What the game's server browser reads from ViPeR's Test Server 2026 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ViPeR's Test Server 2026?

ViPeR's Test Server 2026 appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What does wipe day look like on ViPeR's Test Server 2026?

Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on ViPeR's Test Server 2026?

The record holds too few of ViPeR's Test Server 2026's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 13 hours ago.

Map and rules

Which map does ViPeR's Test Server 2026 run?

ViPeR's Test Server 2026 uses a map the game generates: procedural.

What are the rules and settings on ViPeR's Test Server 2026?

Nothing in ViPeR's Test Server 2026's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does ViPeR's Test Server 2026 run?

The setup is Rust network protocol 2635 and build 168909 on Windows for ViPeR's Test Server 2026. The protocol must match for you to join, and Steam updates it for you.

Is ViPeR's Test Server 2026 online, and how reliable is it?

We last saw ViPeR's Test Server 2026 32 hours ago, and it is offline now. It was up 17% of the time over the last 7 full days, 28 out of 168 hours. It was first seen by Rust Population on 19 September 2026.

Where is ViPeR's Test Server 2026 located?

Nothing published by ViPeR's Test Server 2026 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 144.6.244.9:28015.

Getting in

How do I join ViPeR's Test Server 2026?

To connect directly, open Rust's console with F1 and type client.connect 144.6.244.9:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.