Rusty's PlayGround
Online EU 144.76.222.219:28015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:58 UTC18d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:20 UTC FW27d ago | 0 | – | 8.6 days | 0 |
| Sun 13 Sep, 22:51 UTC44d ago | 1 | halved by day 2 | 17.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rusty's PlayGround rank against other Rust servers?
Rusty's PlayGround ranks #15,339 on seven-day player hours, #2,570 in Europe, and sits in the top 69% of all ranked servers.
How busy is Rusty's PlayGround?
Of its 100 slots, Rusty's PlayGround is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Rusty's PlayGround mean?
The game's server browser reads the tags Rusty's PlayGround publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rusty's PlayGround?
Rusty's PlayGround appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Rusty's PlayGround?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 10 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Rusty's PlayGround?
Rusty's PlayGround wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 18 days 13 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Rusty's PlayGround run?
A procedural map of size 2,000 from seed 1984981545, generated by the game, is in use on Rusty's PlayGround. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rusty's PlayGround?
No gather rate appears in the name of Rusty's PlayGround. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rusty's PlayGround run?
On Linux, Rusty's PlayGround runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Rusty's PlayGround run smoothly?
It ran at 233 server fps on average over the last 48 hours, and never went below 220. Entities peaked at 16,655, including buildings, deployables and everything else. The highest memory usage was 3,780 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rusty's PlayGround online, and how reliable is it?
You will find Rusty's PlayGround online now. About 4 days 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 80 of 168 hours were online, or 48%. It was first seen by Rust Population on 13 September 2026.
Where is Rusty's PlayGround located?
The EU tag is how Rusty's PlayGround places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 144.76.222.219:28015.
How to join
How do I join Rusty's PlayGround?
Either enter client.connect 144.76.222.219:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/aTSEsDDzgk.