Predator PVE
Online EU 144.76.222.219:28025 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:46 UTC2d ago | 1 | – | running | 0 |
| Sun 4 Oct, 06:24 UTC25d ago | 0 | – | 22.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Predator PVE rank against other Rust servers?
Seven-day player hours put Predator PVE at #10,382, or #2,284 in Europe, inside the top 47% of all ranked servers.
How busy is Predator PVE?
Of its 100 slots, Predator PVE is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 20:00 UTC, averaging 1 players.
Tags
What do the server tags on Predator PVE mean?
What the game's server browser reads from Predator PVE is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Predator PVE?
Predator PVE appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Wipe schedule
What does wipe day look like on Predator PVE?
Across its recent wipes the busiest crowds averaged 0 players. 23 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Predator PVE?
The force wipe is the only wipe Predator PVE takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 2 days 10 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does Predator PVE run?
Predator PVE uses a map the game generates, procedural, at size 4,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on Predator PVE?
Nothing in Predator PVE's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Predator PVE run?
Rust network protocol 2635 and build 168909 on Linux is what Predator PVE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Predator PVE run smoothly?
It ran at 132 server fps on average over the last 48 hours, and never went below 104. Up to 112,715 entities were present, counting buildings, deployables and everything else. Up to 3,328 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Predator PVE online, and how reliable is it?
Predator PVE is up and running at the moment. Judging by the uptime it reports, the last restart was about 13 hours ago. It was up 96% of the time over the last 7 full days, 162 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Predator PVE located?
The EU tag is how Predator PVE places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 144.76.222.219:28025.
Getting in
How do I join Predator PVE?
To connect directly, open Rust's console with F1 and type client.connect 144.76.222.219:28025; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://weoxide.host.