Come on let's go!
Offline 144.76.28.124:45625 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Come on let's go! rank against other Rust servers?
The last seven days of player hours place Come on let's go! at #15,491, within the top 69% of all ranked servers.
How busy is Come on let's go!?
Come on let's go! is offline at this count; we last saw it 41 days 23 hours ago.
Tags
What do the server tags on Come on let's go! mean?
The game's server browser reads the tags Come on let's go! publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Come on let's go!?
These Rust Population lists include Come on let's go!: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Come on let's go!?
Its rhythm cannot be told yet: too few of Come on let's go!'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 42 days 1 hours ago.
Settings
Which map does Come on let's go! run?
Come on let's go! uses a map the game generates: procedural.
What are the rules and settings on Come on let's go!?
No gather rate appears in the name of Come on let's go!. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Come on let's go! run?
The setup is Rust network protocol 2633 and build 163794 on Linux for Come on let's go!. Your game needs the same protocol to join; Steam takes care of updating it.
Is Come on let's go! online, and how reliable is it?
Currently offline, Come on let's go! was last seen 41 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 17 September 2026.
Where is Come on let's go! located?
Nothing published by Come on let's go! states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 144.76.28.124:45625 is where it lives.
Getting in
How do I join Come on let's go!?
Either enter client.connect 144.76.28.124:45625 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.