Tayo's Server
Offline 144.76.28.124:49099 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Tayo's Server rank against other Rust servers?
By player hours over the last seven days, Tayo's Server places at #12,395, within the top 54% of ranked servers.
How busy is Tayo's Server?
Tayo's Server is offline at this count; we last saw it 32 days 23 hours ago.
Tags
What do the server tags on Tayo's Server mean?
What the game's server browser reads from Tayo's Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Tayo's Server?
On Rust Population, Tayo's Server is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Tayo's Server?
Its rhythm cannot be told yet: too few of Tayo's Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 39 days 9 hours ago.
Settings
Which map does Tayo's Server run?
A procedural map of size 2,500 from seed 1337, generated by the game, is in use on Tayo's Server. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Tayo's Server?
Nothing in Tayo's Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Tayo's Server run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Tayo's Server. The protocol must match for you to join, and Steam updates it for you.
Is Tayo's Server online, and how reliable is it?
Offline at the moment, Tayo's Server was last seen 32 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 21 September 2026, Rust Population saw it for the first time.
Where is Tayo's Server located?
No region is published by Tayo's Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 144.76.28.124:49099 is where it lives.
How to join
How do I join Tayo's Server?
Either enter client.connect 144.76.28.124:49099 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.