nameserver
Offline 145.224.111.110:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #13,092, within the top 59% of ranked servers.
How busy is nameserver?
nameserver is offline at this count; we last saw it 2 days 12 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include nameserver?
nameserver appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on nameserver?
Its rhythm cannot be told yet: too few of nameserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 6 days 5 hours ago.
Map and rules
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
What are the rules and settings on nameserver?
The name tells you nothing about gather rates: nameserver states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does nameserver run?
The setup is Rust network protocol 2635 and build 168909 on Windows for nameserver. Steam updates your game automatically, but you need the same protocol to join.
Is nameserver online, and how reliable is it?
Currently offline, nameserver was last seen 2 days 12 hours ago. It was up 0% of the time over the last 2 full days, 0 out of 48 hours. The first sighting by Rust Population was on 26 October 2026.
Where is nameserver located?
No region is published by nameserver. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 145.224.111.110:28015.
Getting in
How do I join nameserver?
To connect directly, open Rust's console with F1 and type client.connect 145.224.111.110:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.