Rust PopulationField survey · Rust servers
Observing 61,093 players 11,722 servers 3,368 with someone on 184 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,593habitat unknownfirst seen 23 Sep 2026

LinuxGSM

Offline 145.224.73.57:28015 checked 34d ago

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#13,593
top 60%
Last wipe
34d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepThu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:11 UTC34d ago 1 – running 0
Thu 24 Sep, 09:43 UTC35d ago 1 – 0.3 days 1
Wed 23 Sep, 14:28 UTC35d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does LinuxGSM rank against other Rust servers?

The last seven days of player hours place LinuxGSM at #13,593, within the top 60% of all ranked servers.

How busy is LinuxGSM?

At this count LinuxGSM is offline, with its last sighting 34 days 13 hours ago.

Lists and tags

What do the server tags on LinuxGSM mean?

What the game's server browser reads from LinuxGSM is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include LinuxGSM?

LinuxGSM appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on LinuxGSM?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on LinuxGSM?

There is no next wipe to predict: LinuxGSM wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 34 days 18 hours ago, that is how long the current world has stood.

Settings

Which map does LinuxGSM run?

LinuxGSM uses a map the game generates: procedural.

What are the rules and settings on LinuxGSM?

No gather rate appears in the name of LinuxGSM. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does LinuxGSM run?

Rust network protocol 2633 and build 165217 on Linux is what LinuxGSM uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is LinuxGSM online, and how reliable is it?

Offline at the moment, LinuxGSM was last seen 34 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 23 September 2026.

Where is LinuxGSM located?

No region is published by LinuxGSM. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 145.224.73.57:28015.

How to join

How do I join LinuxGSM?

Open the console with F1 in Rust and enter client.connect 145.224.73.57:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.