test
Offline 145.224.74.71:20000 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test rank against other Rust servers?
Over the past week it ranks #11,558 for player hours, which puts test in the top 52% of all ranked servers.
How busy is test?
At this count test is offline, with its last sighting 5 days 7 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on test mean?
These are the tags test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test?
On Rust Population, test is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on test?
The record holds too few of test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 10 hours ago the current world was made.
Settings
Which map does test run?
test uses a map the game generates: procedural.
What are the rules and settings on test?
The name tells you nothing about gather rates: test states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does test run?
Rust network protocol 2635 and build 168909 on Windows is what test uses. The protocol must match for you to join, and Steam updates it for you.
Is test online, and how reliable is it?
We last saw test 5 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. It was first seen by Rust Population on 22 October 2026.
Where is test located?
No region is published by test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 145.224.74.71:20000.
How to join
How do I join test?
To connect directly, open Rust's console with F1 and type client.connect 145.224.74.71:20000; or press Launch Rust on this page and Steam opens Rust and joins for you.