Rust PopulationField survey · Rust servers
Observing 53,885 players 11,698 servers 3,236 with someone on 139 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,832habitat unknownfirst seen 1 Oct 2026

LinuxGSM

Offline 145.224.75.219:28015 checked 26d ago

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#13,832
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:16 UTC27d ago 1 – running 1
Fri 2 Oct, 01:04 UTC27d ago 1 – 0.3 days 0
Thu 1 Oct, 18:12 UTC FW27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does LinuxGSM rank against other Rust servers?

By player hours over the last seven days, LinuxGSM places at #13,832, within the top 61% of ranked servers.

How busy is LinuxGSM?

LinuxGSM is offline at this count; we last saw it 26 days 13 hours ago.

Lists and tags

What do the server tags on LinuxGSM mean?

These are the tags LinuxGSM publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include LinuxGSM?

LinuxGSM appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on LinuxGSM?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on LinuxGSM?

No next wipe can be predicted for LinuxGSM, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 23 hours ago, that is how long the current world has stood.

Settings

Which map does LinuxGSM run?

The map on LinuxGSM is procedural, made by the game.

What are the rules and settings on LinuxGSM?

No gather rate appears in the name of LinuxGSM. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does LinuxGSM run?

The setup is Rust network protocol 2634 and build 166586 on Linux for LinuxGSM. Steam updates your game automatically, but you need the same protocol to join.

Is LinuxGSM online, and how reliable is it?

Currently offline, LinuxGSM was last seen 26 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 1 October 2026.

Where is LinuxGSM located?

Nothing published by LinuxGSM states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 145.224.75.219:28015.

Getting in

How do I join LinuxGSM?

Open the console with F1 in Rust and enter client.connect 145.224.75.219:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.