test
Offline 145.224.83.228:20000 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test rank against other Rust servers?
Over the past week it ranks #13,922 for player hours, which puts test in the top 61% of all ranked servers.
How busy is test?
test is offline at this count; we last saw it 25 days 9 hours ago.
Lists and tags
What do the server tags on test mean?
The game's server browser reads the tags test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test?
On Rust Population, test is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on test?
Its rhythm cannot be told yet: too few of test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 11 hours ago the current world was made.
Settings
Which map does test run?
A procedural map, generated by the game, is in use on test.
What are the rules and settings on test?
Nothing in test's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does test run?
On Windows, test runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is test online, and how reliable is it?
Offline at the moment, test was last seen 25 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is test located?
No region is published by test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 145.224.83.228:20000 is where it lives.
Getting in
How do I join test?
To connect directly, open Rust's console with F1 and type client.connect 145.224.83.228:20000; or press Launch Rust on this page and Steam opens Rust and joins for you.