Rust PopulationField survey · Rust servers
Observing 39,471 players 11,695 servers 2,990 with someone on 89 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,258habitat unknownfirst seen 27 Oct 2026

Development Server

Offline 145.224.95.105:28015 checked 1d ago

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
1
peak 1
Rank
#8,258
top 37%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75107:0017:0018:0020:0021:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:27 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Development Server rank against other Rust servers?

Over the past week it ranks #8,258 for player hours, which puts Development Server in the top 37% of all ranked servers.

How busy is Development Server?

We have no live count for Development Server right now. It was last seen 26 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 07:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on Development Server mean?

What the game's server browser reads from Development Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Development Server?

On Rust Population, Development Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe schedule

What is the wipe schedule on Development Server?

Its rhythm cannot be told yet: too few of Development Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 32 hours ago, that is how long the current world has stood.

Settings

Which map does Development Server run?

Development Server uses a map the game generates: procedural.

What are the rules and settings on Development Server?

Nothing in Development Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Development Server run?

Rust network protocol 2635 and build 168909 on Windows is what Development Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Development Server online, and how reliable is it?

Offline at the moment, Development Server was last seen 26 hours ago. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. It was first seen by Rust Population on 27 October 2026.

Where is Development Server located?

Nothing published by Development Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 145.224.95.105:28015 is where it lives.

Getting in

How do I join Development Server?

To connect directly, open Rust's console with F1 and type client.connect 145.224.95.105:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.