TEST 2000
Offline 145.239.11.159:28025 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST 2000 rank against other Rust servers?
The last seven days of player hours place TEST 2000 at #16,840, within the top 70% of all ranked servers.
How busy is TEST 2000?
We have no live count for TEST 2000 right now. It was last seen 28 days 14 hours ago.
Lists and tags
What do the server tags on TEST 2000 mean?
What the game's server browser reads from TEST 2000 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TEST 2000?
These Rust Population lists include TEST 2000: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on TEST 2000?
Too few wipes are on record for TEST 2000 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does TEST 2000 run?
TEST 2000 uses a map the game generates: procedural.
What are the rules and settings on TEST 2000?
Nothing in TEST 2000's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TEST 2000 run?
On Windows, TEST 2000 runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST 2000 online, and how reliable is it?
Offline at the moment, TEST 2000 was last seen 28 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 29 September 2026.
Where is TEST 2000 located?
No region is published by TEST 2000. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 145.239.11.159:28025.
Getting in
How do I join TEST 2000?
Either enter client.connect 145.239.11.159:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.