Rust PopulationField survey · Rust servers
Observing 78,222 players 11,801 servers 3,772 with someone on 109 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 1,900EUfirst seen 13 Sep 2026

KZ North Media Classic

Online EU 145.249.248.7:28015 checked 10m ago

weekly wipes vanillaoxide

Measurements

Players now
2/ 100
= 1 player
2% full
7-day average
3
peak 11
Rank
#1,900
top 9% · #740 in EU
Last wipe
6d ago
weekly schedule
Next wipe
16h
Thu 29 Oct, 13:44 UTC
Obs. 1 · sightings

Players

AveragePeak
0246821:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 13:44 UTC, in 16h. Every Thursday at 13:44 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 4

Coming wipes

16h
Thu 29 Oct, 13:44 UTC
7d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 16h
Thu 12 Nov, 13:44 UTC
21d 16h
Thu 19 Nov, 13:44 UTC
28d 16h
Thu 26 Nov, 13:44 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
42d 16h
Thu 10 Dec, 13:44 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:44 UTC6d ago 9 – running 0
Thu 15 Oct, 13:43 UTC13d ago 9 halved by day 5 7 days 0
Thu 8 Oct, 14:06 UTC20d ago 12 halved by day 4 7 days 1
Thu 1 Oct, 17:47 UTC FW27d ago 13 held half 6.8 days 0
Thu 24 Sep, 13:56 UTC34d ago 23 halved by day 4 7.2 days 2
Thu 17 Sep, 14:07 UTC41d ago 10 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does KZ North Media Classic rank against other Rust servers?

Seven-day player hours put KZ North Media Classic at #1,900, or #740 in Europe, inside the top 9% of all ranked servers.

How busy is KZ North Media Classic?

Of its 100 slots, KZ North Media Classic is using 2 right now. We counted an average of 3 players in the past week, with 11 at the busiest. In the last 48 hours the peak hour came at 19:00 UTC, averaging 7 players.

Lists and tags

What do the server tags on KZ North Media Classic mean?

The game's server browser reads the tags KZ North Media Classic publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include KZ North Media Classic?

KZ North Media Classic appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Wipe notes

What does wipe day look like on KZ North Media Classic?

Averaged over recent wipes, 10 players were counted at the busiest point. Peak came 3 hours into the latest wipe. Half that peak held until the next wipe in 40% of its recent wipes. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on KZ North Media Classic?

Counted by rhythm, KZ North Media Classic wipes every Thursday at 13:44 UTC. A wipe is due on Thursday 29 October at 13:44 UTC, the next one. 6 days 7 hours ago the current world was made. The tags state a weekly wipe schedule.

Map and rules

Which map does KZ North Media Classic run?

The map on KZ North Media Classic is procedural, made by the game at size 3,200 from seed 1112401570. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on KZ North Media Classic?

Nothing in KZ North Media Classic's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does KZ North Media Classic run?

Rust network protocol 2635 and build 168909 on Windows is what KZ North Media Classic uses. The protocol must match for you to join, and Steam updates it for you.

Does KZ North Media Classic run smoothly?

In the last 48 hours, it averaged 50 server fps, with a low of 50. The entity count reached 61,109: buildings, deployables and all other objects. Memory use peaked at 2,131 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is KZ North Media Classic online, and how reliable is it?

Right now, KZ North Media Classic is online. The uptime it reports suggests a restart roughly 14 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is KZ North Media Classic located?

The EU tag is how KZ North Media Classic places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 145.249.248.7:28015.

Getting in

How do I join KZ North Media Classic?

To connect directly, open Rust's console with F1 and type client.connect 145.249.248.7:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/WnsBFwGmNd.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.