KZ North Media Classic
Online EU 145.249.248.7:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 13:44 UTC, in 16h. Every Thursday at 13:44 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:44 UTC6d ago | 9 | – | running | 0 |
| Thu 15 Oct, 13:43 UTC13d ago | 9 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 14:06 UTC20d ago | 12 | halved by day 4 | 7 days | 1 |
| Thu 1 Oct, 17:47 UTC FW27d ago | 13 | held half | 6.8 days | 0 |
| Thu 24 Sep, 13:56 UTC34d ago | 23 | halved by day 4 | 7.2 days | 2 |
| Thu 17 Sep, 14:07 UTC41d ago | 10 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does KZ North Media Classic rank against other Rust servers?
Seven-day player hours put KZ North Media Classic at #1,900, or #740 in Europe, inside the top 9% of all ranked servers.
How busy is KZ North Media Classic?
Of its 100 slots, KZ North Media Classic is using 2 right now. We counted an average of 3 players in the past week, with 11 at the busiest. In the last 48 hours the peak hour came at 19:00 UTC, averaging 7 players.
Lists and tags
What do the server tags on KZ North Media Classic mean?
The game's server browser reads the tags KZ North Media Classic publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include KZ North Media Classic?
KZ North Media Classic appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Wipe notes
What does wipe day look like on KZ North Media Classic?
Averaged over recent wipes, 10 players were counted at the busiest point. Peak came 3 hours into the latest wipe. Half that peak held until the next wipe in 40% of its recent wipes. The crowd dropped below half by day 4 when it did not hold.
What is the wipe schedule on KZ North Media Classic?
Counted by rhythm, KZ North Media Classic wipes every Thursday at 13:44 UTC. A wipe is due on Thursday 29 October at 13:44 UTC, the next one. 6 days 7 hours ago the current world was made. The tags state a weekly wipe schedule.
Map and rules
Which map does KZ North Media Classic run?
The map on KZ North Media Classic is procedural, made by the game at size 3,200 from seed 1112401570. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on KZ North Media Classic?
Nothing in KZ North Media Classic's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does KZ North Media Classic run?
Rust network protocol 2635 and build 168909 on Windows is what KZ North Media Classic uses. The protocol must match for you to join, and Steam updates it for you.
Does KZ North Media Classic run smoothly?
In the last 48 hours, it averaged 50 server fps, with a low of 50. The entity count reached 61,109: buildings, deployables and all other objects. Memory use peaked at 2,131 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is KZ North Media Classic online, and how reliable is it?
Right now, KZ North Media Classic is online. The uptime it reports suggests a restart roughly 14 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is KZ North Media Classic located?
The EU tag is how KZ North Media Classic places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 145.249.248.7:28015.
Getting in
How do I join KZ North Media Classic?
To connect directly, open Rust's console with F1 and type client.connect 145.249.248.7:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/WnsBFwGmNd.