Procedural Map
Offline 145.255.157.199:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Procedural Map rank against other Rust servers?
Over the past week it ranks #15,509 for player hours, which puts Procedural Map in the top – of all ranked servers.
How busy is Procedural Map?
Procedural Map is offline at this count; we last saw it 41 days 21 hours ago.
Lists and tags
What do the server tags on Procedural Map mean?
The game's server browser reads the tags Procedural Map publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Procedural Map?
On Rust Population, Procedural Map is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Procedural Map?
The record holds too few of Procedural Map's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 54 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does Procedural Map run?
The map on Procedural Map is procedural, made by the game.
What are the rules and settings on Procedural Map?
Nothing in Procedural Map's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Procedural Map run?
On Windows, Procedural Map runs Rust network protocol 2633 and build 162929. Steam updates your game automatically, but you need the same protocol to join.
Is Procedural Map online, and how reliable is it?
Currently offline, Procedural Map was last seen 41 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is Procedural Map located?
No region is published by Procedural Map. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 145.255.157.199:28015.
How to join
How do I join Procedural Map?
Open the console with F1 in Rust and enter client.connect 145.255.157.199:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.